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Factorio too much light oil

Webeverything else does. so first is heavy oil, if heavy oil is at least 5k pump to lubricant, if it is at least 10k pump to flamethrower fuel. if lubricant is at least 20k, pump the heavy oil to crack to light oil. with light oil I have it set to pump to flamethrower fuel (no conditions since heavy oil has the conditions already) then pump to ... WebPetroleum being priority pick up at that city block. I also have a refinery with correct cracking ratio too petroleum. And light and heavy are only cracked when the train outputs are full for those. Then i have a block that has train inputs for light oil and solid fuel and boom massive amounts of rocket fuel at awesome too have speed .

r/factorio - Is there a way to balance heavy and light oil and ...

WebSo for example heavy Oil gets pumped into lubeproduction, when I get to much heavy oil it will get cracked Into the other oil products. Now to prevent the system getting backlocked from too much production, I builded an overflow tank system of 4 tanks, for each outputs so heavy, light oil, lube and petroleum gas. WebJul 27, 2016 · When you have a shortage, it's in your power to resolve it. If you have too much lubricant, stop producing it. Crack Heavy Oil to Light Oil, then convert the Light Oil to Solid Fuel, or convert Crack the Light Oil again down to Petroleum Gas-- where it benefits you in (ultimately) producing more Batteries, Plastics, Blue Chips (Advanced ... chic and creative https://holistichealersgroup.com

Really -- The best use for light oil. - Factorio Forums

WebHere is one way to set it up: Have a few chemical plants set to turn light oil into petroleum gas. Use a pump to send the light oil into this row of chemical plants. You need a pump because you can use a wire to turn it on and off. Make a red or green wire, and connect that pump to one of your light oil storage tanks. WebMar 3, 2014 · i know , and maybe my factory is not really balanced. but as i tested even if i crack light oil into gas petroleum i still have an overproduction of oil. the problem is to upkeep plastic and sulfur i need petroleum gas , as much as possible. but producing … WebGo to factorio r/factorio • ... Main thing is to use the circuit network so convert some, but not too much heavy and light oil to it's lighter counterpart. Place a pump between the storage tank and the chemical plants, place a red or green wire between the tank and the pump, and set the pump to activate when there is more than 10k light or ... chic and choc mougins

Perfect Ratio Solid Fuel with Heavy to Light oil cracking.

Category:What to do when u overflow a fluid? : r/factorio - reddit

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Factorio too much light oil

Three simple tips to solve all your oil processing problems

Webr/factorio • Made this excel spreadsheet just to calculate how many advance oil processing and coal liquefication oil refineries I needed to have the best ratio between heavy/light oil and petrol. Turns out I could have just make some red wires and wire them to some pumps and storage tank. WebPut the end of the pump into a Flare Stack (should pump from the tank, into the flare stack. Steam engines can also be used to delete fluids). Place a red wire connecting the tank to the pump. Look through the options on each set the pump's enable condition to Fluid > 2000 or whatever thresh hold you want. 7.

Factorio too much light oil

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WebPipe the heavy in to a tank. Pipe the light into a tank. On the heavy oil tank you have two pumps, one going to lube production and one going to heavy->light cracking. Run a wire from the tank to the cracking pump. Set the pump to only turn on when there's enough heavy oil in the tank (dealers choice, my preference is 20k heavy oil - it leaves ... WebApr 21, 2024 · Step 5/3: (Extra) (Telling the oil refineries not to process excess crude oil.) >Using as many wires as needed, connect your oil refineries together, and to one of …

WebJul 24, 2024 · That uses a bit more of your light oil and you can use it to fuel trains and your car for increased speed. You will also need A LOT of rocket fuel to launch your rocket. Another way to use excess light oil is to use it to defend your base in flame thrower turrets. Light oil as flame thrower fuel does 10% more damage to the bugs. WebJul 21, 2024 · From refinery, before lube branch pump. Set a pump there. set wire again, say - pump HO only if the HO tank (yes it is still the same tank) is mmore than 19k. That way, you made two branches on Heavy oil, One is preffered for Lube rest of it goes to cracking. This way you need to make care other liquids too.

WebMar 22, 2024 · Destroying it is weasting it , you can process heavy oil into light and light into gas. #1. SeaBee Mar 22, 2024 @ 4:49pm. Keep adding storage for the heavy and light oil, you'll run out as soon as you get the Advanced Oli Processing tech. Once you do you can crack heavy into light, then light into petroleum gas. WebFrom these points, a few guiding principles: Point 1 means that you will need to use advanced oil processing or coal liquefaction, which are the only ways to get heavy and light oil. You can still use basic oil processing, …

WebNov 12, 2024 · Light oil can also be used in flamethrower turrets for a damage boost. #2. Premu Nov 12, 2024 @ 9:02am. You could also build a lot of burner inserters which just take a crate filled with solid fuel and hand it round in a circle, burning it on the way. So you can turn the fuel in more or less useful pollution.

WebFeb 20, 2014 · Re: Too much fuel. Make rocket production use light fuel and put them back into the blue sciencepack recipe. That way two types of oil are used for blue science. Heavy oil can then be used for lubricant and solid fuel. Batteries are needed in smaller quantities for accumulators and electric motors. chic and cozy rustic retreatWebIt can be hard, especially if you’re trying to design something too complex, and especially if you’ve never done it before. I suspect you’re brand new to oil and looking at experienced people’s complicated oil setups and just getting overwhelmed. It’s much easier imo to just take it one step at a time and learn as you go. chic and chingWebWorks quite well and I only adjust one value per combinator pair when I add/remove storage. I tend to do this then have one pump turn on light to gas when over 50% full of … google images silhouette heartsWebFull flow light oil into solid fuel production, with overflow spilling into cracking. You control the overflow with one tank at the end of that particular line and a pump. Much more manageable since you're doing pump … google images snowboard designWebFeb 19, 2024 · This allows you to bank the heavy oil and keep a reserve for lubricant, any excess heavy oil gets converted to light. You can probably change the value to how much or how little heavy oil you want to reserve. Re: Lubricant: The only Flaw in the Fluid System. I think Factorio shouldn't be too flexible. google images south americaWeb-Not enough: If Heavy is “within working zone” or “too much” then crack heavy into light. Petrol-Within working zone: Produce plastic and sulfur as demanded -Too much: Relieve pressure by making Solid fuel. Not ideal but no other choice known. -Not enough: If there is “too much” light oil, crack into petrol. If light oil is “not ... chic anderson announcerWebPut red/green wire between the pumps and the storage tanks. Use simply enable/disable conditions on the pumps to turn on or off based on tank fill levels. One pump looks out the outlet tank, such as the petro gas to make sure it has less than say 20k fill and the other pump looks at the inlet tank, light oil in this example to make sure it has ... google images snowflake clipart